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[分享] Sonic X Hellokitty,在日本发生的迷の布偶追寻记,老外真的好强

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发表于 2012-8-24 22:48:54 | 显示全部楼层 |阅读模式
转自TSSZ news,先把原文转过来,太长了回头翻~
一下是那位锲而不舍的老外的原文:

Danny Russell’s Search for the Sacred Plushie


Over the past month I’ve been stopping by practically every arcade I’ve seen in Japan, trying to scour out any of the Sonic x Hello Kitty plushes the recent Sanrio/SEGA collaboration has brought to us. You see, this plush is a promotional item – it isn’t available to buy in any store. It can only be won from various different UFO catchers in arcades around Japan or from winning ball games at JOYPOLIS. Hello Kitty crossovers are all the rage in Japan, but they usually only last for so long, and rarely leave Japan at all. Recent collaborations that have ended include One Piece’s Chopper and Monster Hunter’s Airou.
The Sonic Hello Kitty plush is quite large measuring 14″ x 12″ x 12″ tip-to-tip. Its rather odd shape also makes it quite unwieldy and top-heavy. It feels like premium product though, certainly reaching and, in my mind, even surpassing all of the Sonic the Hedgehog and Hello Kitty plushes I’ve won, seen and bought during my time in Japan.
I was surprised to find that they aren’t nearly as common as I’d initially imagined. I’ve only found three places so far – JOYPOLIS in Odaiba, Tokyo; one of the many SEGA arcades in Akihabara, Tokyo and one SEGA arcade in Den Den Town, Osaka.
There’s no reason to be surprised to find it in JOYPOLIS. The collaboration is meant to celebrate the re-opening of the Odaiba amusement park, after all. It also offers one of the easiest ways to win the plush – ball games. After paying the entrance fee for JOYPOLIS, these games can be found on the second floor of the site. After exchanging money for SEGA tokens, several ball games can be played for one token each. The rolling game was easiest, relying on chance more than skill. In this game you’d get three balls, and therefore three chances to land a ball in the star prize hole.  The other games I recall – a ball shooting game and mini-basketball game – seemed far more difficult. Unfortunately photos are not permitted in these areas, so I was unable to get any decent snaps to detail these games any further. For each token redeemed, one of the SEGA attendants would give a ticket that adds one extra attempt for any of the UFO catcher machines downstairs on the first floor.
There is only one UFO catcher in JOYPOLIS for winning the Sonic Hello Kitty. A devilish one at that. For ¥200/turn or ¥500 for three turns it was pretty expensive as far as these machines go. Very much a new beast in the Japanese UFO catcher catalogue, the “nail game” is infuriation embodied. The player must guide a row of nails (one large, in the centre) over a piece of paper pre-punctured with three large holes in order to puncture new holes until the paper weakens enough to drop the plush. It sounds easier than it is, as the nails swing, and are seemingly attracted to the already-made holes in the paper. Curiously though, dozens of the plushes lie unprotected above the machine in question. That’s the Japanese honour system for you.
The SEGA Akihabara UFO catcher used a more traditional, but also infuriating, system where a ring has to be picked, pulled and pushed off a rubber ball to win the prize. This ring is very tough to move as it uses the weight of the toy to push the ring down on the ball, making it hard to pick off using the catcher, however well aimed it may be. This was also ¥200/turn or ¥500 for three.
The Osaka machine had a large capsule that needed to be guided down an ever-widening pair of metal bars until falling off the side. This machine required the least skill, but a great deal of time and money chipping away at it.
After phoning JOYPOLIS on two separate occasions, there seems to be no precise guarantees on how long the Sonic Hello Kitty will be available for. The best they could divulge was that they would be around in September and “probably” October. It didn’t sound like they really knew at all, even after asking their supervisors.

好长慢慢翻,,先跑去睡了,,
http://www.tssznews.com/2012/08/23/sonic-x-hello-kitty-more-details/
发表于 2012-8-24 23:02:43 | 显示全部楼层
大意是说这老外大概跑遍他所知道所有日本的街机店去找Hello Kitty的那个少爷版玩偶
因为那是非卖品,所以只能通过抓娃娃机和电动游戏兑换得到……

下面是大段大段有关该玩偶出没地点的介绍
只能说周边宅太有运动力了
发表于 2012-8-25 08:34:28 | 显示全部楼层
我覺得少爺和Hello Kitty完全不搭配
 楼主| 发表于 2012-8-25 16:09:22 | 显示全部楼层
丹尼罗塞尔的神之人偶追寻之旅

“几个月以来在日本我只要看见街机就会停下看看,为的只是刷到一个最近SEGA和三丽鸥合作推出的索尼克X凯蒂猫毛绒玩具。你要知道,这个毛绒玩具是一个非卖品——并不能在商店里买到。只能通过在日本各地的UFO catcher(娃娃机)或着是游乐场的弹珠游戏(是这个么,,)获得。Hello Kitty是风靡全日本的系列,然而即使这个系列很长寿,却也很少走出日本(中国的算么。。)。最近海贼王乔巴和怪物猎人中的爱罗猫的合作产品都下架了。
神一般的索哈玩偶的全展尺寸有14*14*12(英寸)那么大。复杂的形状更是使其过重不好抓取。面料很高级,我认为我在一本期间看到赢到买到的所有的Sonic和Kitty玩偶都没有这个好。
我很惊讶这玩偶比我想像中的要不凡得多。关于它的存在地点,我只找到了三个,东京御台场的娱乐城,秋叶原电器街的街机店中的一家,以及大阪电电城的一个世嘉街店。(这货跑了几个地方,,)
在娱乐城找到这玩偶也不奇怪,这次合作就是为了庆祝御台场游乐园的重开,还提供了赢得这个玩偶最简单的方式——弹珠游戏。在负了门票之后,这种游戏设备可以在娱乐城2楼找到。要用钱换世嘉的游戏代币,而一个代币可以玩若干次弹珠游戏。其中滚球游戏最简单,但更靠运气。在这个游戏,你有三个球,从而有三次机会将球落在星星奖洞里。我能想起来的另外的游戏,一个球类射击游戏和一个迷你篮球游戏,则要难得多。。很不幸这些地方都禁止拍摄,所以我没法在这些地方找到关于这些游戏详细的,当然要是合法的剪影。而在这里,每玩坏(喂)一个代币都会有一个世嘉服务员给你的票,有这个就可以在一楼的任意的娃娃机获得多一次的尝试机会。
然而这只有一个娃娃机可以赢到索哈玩偶。黑心的是,要比其他的娃娃机贵好多。200yen一次或者500yen三次。(黑商,,)尽管娃娃机的价钱已经塔玛的都搞成那样了,“钉子”游戏却又更让我喷出一口老血。(口胡)玩家必须引导一排钉子(中间有个大号的)到一张预先已经扎好三个大洞的只上,然后目的是扎上新的孔知道paper君撑不住了出了玩偶。听起来容易做起来坑爹,不仅钉子老是晃来晃去,好像还预先设计好了被引向已经扎好的那个洞。更奇怪的是,一打一打的玩偶就在机器上方毫无防备地放着,那就是因为日本人的礼仪了。(非礼勿取= =)
世嘉秋叶原的娃娃机用了一个更传统,但同样坑得一打好爹的系统——捡起,并将一个环从一个橡胶球上摘下来赢得奖品。这个环非常不好移下来,因为玩偶太重总是把它往下压,,用机械爪很难把它弄下来,尽管导向很准确。依旧是坑爹的200yen一次500yen三次。
大阪电电城的机器则是一个巨大的胶囊,需要控制一对巨宽的金属条向下并不能使其掉下。这个机器最不需要技巧,但需要耗费大量的人参的金钱。
在不同的场合分别联系了游乐场方面两次后,看起来对于这个神级人偶会存在多长时间并没有什么定数。他们最多透露的也就是可能会在9月左右,可能是10月下架。听起来他们并不清楚,即使已经问过主管了。
发表于 2012-8-25 18:57:32 | 显示全部楼层
莫非是这货?
http://www.joystiq.com/2012/07/1 ... tion-from-sanrio-a/
看起来确实很大……莫名其妙的萌了
发表于 2012-8-26 21:02:53 | 显示全部楼层
早就有人知道了
 楼主| 发表于 2012-8-27 11:37:26 | 显示全部楼层
回复 5# Snidget


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